Saturday, June 26, 2010

Fix FSX out of memory (oom) errors

I recently installed some addons that were using high definition textures in Flight Simulator X and I was getting constant oom errors.

The symptoms of FSX running out of memory were autogen spikes from the ground till the sky, blue or untextured polygons on the ground, gauges that kept freezing and very bad framerate. After these signs started to appear it was impossible to continue to play. Sometimes FSX crashed and gave an out of memory error.

My problem proved to be not the actual size of the memory (in my case 2GB of RAM and 1GB of video memory), but actually the way Windows was allocating that memory, in this case the VAS (Virtual adress space) which is the same size no matter how big the memory is. In some cases FSX needs more than it can access from the VAS. By default FSX uses up to 2GB of the VAS, while the rest remains available to the system. In some cases this is not enough for all the complex addons in FSX.

There is a way to increase the maximum available VAS for any application, incl. FSX. More details about this and the method to fix it can be found here.

Below the method to do it:
 For XP:
  • Disable hidden files and folder.
  • On the root C:\ you will find a file named: boot.ini
  • Open boot.ini in notepad and add the following to the end of the OS boot line:
/3GB/Userva=2560

like in example below:

multi(0)disk(0)rdisk(0)partition(2)\WINNT="Microsoft Windows XP Professsional" /fastdetect /3GB /Userva=2560
  • Save and close the file;
  • Reboot;
To set that back to default, simply remove the edit you made above.

Windows Vista/ Windows 7
BCDEDIT /set increaseuserva 2560

or

BCDEDIT /set increaseuserva 3072



WARNING!
It is possible to starve the operating system's slice of VAS to the point that your system will no longer boot!

If this happens, you must reboot the computer into "Safe Mode" (which bypasses the /3GB switch, and then edit your boot.ini (WinXP) or use bcdecit (Vista/7) to reduce the size of the application slice of the VAS.
Do not try this method if you don't have enough computer skills to do repair it in case something goes wrong. Use it on your own risk.

Tuesday, June 8, 2010

PMDG 737 NGX first screenshots

First images with interior details from the long awaited PMDG Boeing 737 NGX for FSX have been released by the PMDG staff in this thread on the Avsim forums.
They look amazing! According to PMDG we should expect this bird to be released sometimes during this year (2010).

You may also see some of the images on this forum.

Tuesday, June 1, 2010

Tom Clancy's HAWX


For the dogfighting fans and those who like aerial combat games I will try to present a few features of this nice combat flying game from Ubisoft, which is available for multiple platforms including PC and XBOX 360. From the start I would like to say the game does not want to be a flight simulator but more like an arcade or action game so do not expect to have all knobs and switches working in the cockpit, or the systems modeled to the last detail. There is no fuel gauge, no advanced instruments, the player does not even have to take off and land his aircraft, every mission is started in mid air. Even so I can bet you will not be bored with it and it promises a lot of fun during either the single player campaign or in multi player mode.